PLEASE NOTE CHANGES… Art2016 students: The Climate Remix project will extend until AFTER spring break. Here is the timeline for steps in the project and due dates. Please note that the emphasis of the project is generating many versions of experimental remixes using content from the class imagebank. Expect to create a new batch of remixed images during each workday in class. The work created in this project is also to be shared with the Interactive Media class, for use in further experimental projections. We will continue to use Tuesdays as digital sessions and Thursdays for mixed-media.
Based on our progress in class, I want to extend the timeline for the Climate Remix project into March. Please NOTE these deadlines below, I am giving an extension to AFTER SPRING BREAK for the final digital iterations and the MIXED-MEDIA image transfer part of the assignment. I will discuss the timeline in class. Please bring your laptops to Tuesdays and mixed-media supplies to Thursday classes!
Tues Feb 14 : Create at least 10 mashups in photoshop using Climate Remix Imagebank
Thurs Feb 16 : Discuss Rip! Remix video / Test experimental mixed-media techniques / add content to folder
Tues Feb 21 : Use photoshop for another round of 10 mashups (emphasis on complexity and simplicity using new imagebank shapes)
Thurs Feb 23 : Test image transfer techniques + Develop idea for a mixed-media work on theme of Climate Remix
Tues Feb 28 : Digital workday for photoshop animations and printing for image transfer
Art2016 Final Projects must integrate the concept of DIGITAL ART MIXED-MEDIA. Your approach may use tactile materials or traditional art techniques at the beginning or the end of your process. Your final project plan must outline your step by step plan, and describe the final format you will turn in for grading.
FINAL PROJECT PLANS are DUE TUESDAY Dec 6
Please write a short paragraph that includes your choice of final project options (see list below). What materials and techniques will you use. What subject or theme or ideas will you explore? What do you need to purchase to gather materials needed? Outline your step by step process (like: First I will draw or photograph … then I will bring those images into photoshop… then I will print on lazertran… and transfer onto glass… etc) Tell me how large and what the final format will be. (title document: YourName_Final Project Plan )
FINAL PROJECT WORK is DUE at Final Exam on Friday Dec 16… According to the final exam chart our final exam is on Friday 12/16 from 2pm-4pm. By that time you can upload to google drive all digital documentation (include photos of work in progress, tests, and final results in clean photo documentation). ALSO due at FINAL EXAM : Final Project Reflection. (title document: YourName_FinalProjectReflection )
NARRATIVE MIXED-MEDIA Revisit the Narrative project, using the imagery you have already created in an alternative format. This could take the form of a wearable work, or a mixed-media work using any digital transfer method on any materials… Some students may choose to work with experimental animation or video version using their narrative images. Explore and refine a specific image transfer technique to combine your digital imagery with a 3D object or tactile surface. Find inspiration in the work of other mixed-media artists and develop your own approach that transforms an object by merging it with your digital imagery to create a new experience or meaning when viewing the object. Possible techniques include using Lazertran, Ink Jet Transparencies, or other experimental transfer methods onto wood, glass, metal, plastic…
MIXED-MEDIA MOSAIC or SERIES Your final project can revisit any earlier project (like the Mosaic project), or start with original fresh imagery. You might develop a small series of images or work on a single piece in a larger, more ambitious format. Transfer the best imagery to a tactile object or unusual surface. Experiment with alternative materials such as Fabric, Wood, Glass, Metal… Just remember to test materials and leave time to craft the final mixed-media work to high standards.
DIGITAL NATION MIXED-MEDIA Create a work of digital mixed-media art that explores the your personal relationship with technology. (As we discussed in the Digital Nation and Rip! Remix viewing assignments) Respond honestly to your own experience with digital media and daily life. Work with imagery and mixed-media to express your thoughts about balance in the digital age.
Image Transfer Techniques:
Wearable Art Links:
Art1013 FINAL PROJECT >>> A Long Winter Into Spring
What is your experience of this long winter and the transition into spring?
Using 2-d digital design tools, create your own interpretation of the phrase : “A Long Winter into Spring” Please combine 6 prints of the same size to build a group of images that includes both unity and surprise. You may choose to build your project out of letter size (8.5 x 11) or tabloid (11×17) paper prints. Trim prints to unified size/format of your choice. Arrange in any format (horizontal, vertical, grid, diagonal, box…) but each image must touch at least one other image in the group. The work should have a connecting design element, helping to create a gestalt of the theme: “A Long Winter into Spring”.
Use the 6 prints to build your version. All 6 images must be tied together with visual element, but each image should contain only original imagery created or collaged using photoshop and/or illustrator. Original Photography, abstract design, digital illustration, typography are all possible elements to include. Be as creative and original as possible with your application of digital techniques and expressive interpretation of the theme. This project is very open ended, but you must work within some limitations. You must produce 6 images that together form the whole.
Poems about Spring:
Video Description from PBS: Within a single generation, digital media and the World Wide Web have transformed virtually every aspect of modern culture, from the way we learn and work to the ways in which we socialize and even conduct war. But is the technology moving faster than we can adapt to it? And is our 24/7 wired world causing us to lose as much as we’ve gained? In Digital Nation: Life on the Virtual Frontier, FRONTLINE presents an in-depth exploration of what it means to be human in a 21st-century digital world. Host / commentator Douglas Rushkoff, a leading thinker and writer on the digital revolution. Continuing a line of investigation she began with the 2008 FRONTLINE report Growing Up Online, award-winning producer Rachel Dretzin embarks on a journey to understand the implications of living in a world consumed by technology and the impact that this constant connectivity may have on future generations. “I’m amazed at the things my kids are able to do online, but I’m also a little bit panicked when I realize that no one seems to know where all this technology is taking us, or its long-term effects,” says Dretzin.
REMIX WRAP-UP > The assignment asks you to develop combinatory creativity, drawing from the class imagebank and generating multiple versions of your own unique mashed-up images. The goals of the assignment are to discover new ways of working with borrowed imagery, to explore using layers and tools in photoshop, to find new rhythms of work while maintaining an open, playful and experimental attitude. All imagery should be originally generated by students in the class (photos, drawings, designs). The project requires you to test techniques of mixing imagery in many ways. Your final folder should show evidence of your various experimental versions.
Please Note these Dates:
Tuesday March 1 : Finish 16″ Remix Squares, (UMD stores will cut 16 inch squares of adhesive foamcore for purchase next week so that prints can be mounted)
Thursday March 3 : Multiple Digital Versions and Print Square DUE
What should you include in your final remix folder ? :
• images you contributed to class IMAGE BANK
(you contributed at least one image to each folder)
• repeat pattern tests for game textures
• snapshots of image transfer tests onto materials
• folder with 10-20 VERSIONS of your remix square
• final 16”x16” square
Name your folder : YourName_Remix_Final
Name each image : yourname_remix_version1, yourname_remix_version2…
Upload your folder with all your versions and other evidence of digital work on the remix project to our class google drive folder: Art2016_Remix_WrapUp_spring16
Tues March 15: No Class, use time for a workday on mixed-media or View Digital Nation video online
Thursday March 17 : Mixed-Media Image transfer Remix DUE
(either a 3d object, or a large 2D work at least 32 inches)
See project on Art 2.1 | New Frontier at Sundance 2013: Augmented Space in “Cityscape 2095″ http://www.art21.org/node/8621
Jacquet/Legoman and Ferrario/Mandril use a mixture of architectural influences to co-author an urban text that feels strangely familiar but is also impossible to locate. It is a representation of the artists’ utopia—a futuristic world within the real world, or a physical space augmented by the virtual. The idea was to show the passing of a day in an imaginary city in fast-forward. In the early hours of the day, the scene is sparse and line-based; but, as time passes, the imagery grows until it becomes urban semiotic overload—a desert of the (physical and hyper) Real.
AntiVJ present :
Cityscape 2095 an audiovisual installation by :
Legoman (3D animation)
Thomas Vaquie (sound design)
This project has been presented for the first time at the Mapping festival of Geneva from the 19th through the 29th of May 2011
Shot and edited by Jerome Monnot
(additional footage by Yannick Jacquet)